using UnityEngine;
using System.Collections;

public class Steel : Metal {
	
	public Steel(){
		weightModifier = 2;
		strengthModifier = 6;
		corrosionResistance = 2;
		workSpeedModifier = 9;
	}
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
